Game subscription services account for only 4% of total player spend of $81 billion in North America and Europe - Game World Observer

Although game subscription services are on the rise, they are still relatively small to make a global shift in the industry. When looking at numbers, services like Game Pass account for only 4% of gaming revenue in the North American and European markets.
However, leading game companies continue to explore this niche and launch new services. On March 29, PlayStation introduced an upgraded PS Plus subscription, which will offer, among other benefits, access to a library of hundreds of modern and retro titles.
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